Paula Jukarainen is a Senior Developer Technology Engineer at NVIDIA since 2018. Recently at NVIDIA, she has been focusing on implementing ray tracing and optimizing graphics performance on multiple triple-A games. Before her current role, she has been working as a rendering engineer and team lead at UL (previously known as Futuremark) contributing to several 3DMark benchmarks. She holds MS degree in computer science from Aalto University.
Senior Developer Technology Engineer @ NVIDIA